docs: add Vue 3 snippets
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# Vue.js
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# Vue.js 3
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## toc
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## toc
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## Introduction
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## Introduction
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The following guide describes how to integrate tiptap with your [Vue](https://vuejs.org/) CLI project.
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The `@tiptap/vue` package is not yet ported to Vue 3. Meanwhile, you can find compatible version contributed by [@samwillis](https://github.com/samwillis) and [@areknawo](https://github.com/areknawo) here.
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## Requirements
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## EditorContent.ts
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* [Node](https://nodejs.org/en/download/) installed on your machine
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https://github.com/ueberdosis/tiptap-next/issues/85#issuecomment-774520164
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* [Vue CLI](https://cli.vuejs.org/) installed on your machine
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* Experience with [Vue](https://vuejs.org/v2/guide/#Getting-Started)
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## 1. Create a project (optional)
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```ts
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If you already have an existing Vue project, that’s fine too. Just skip this step and proceed with the next step.
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import { defineComponent, h, ref, Teleport, onBeforeUpdate } from 'vue'
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import VueRenderer from '../VueRenderer'
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For the sake of this guide, let’s start with a fresh Vue project called `tiptap-example`. The Vue CLI sets up everything we need, just select the default Vue 2 template.
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function setupVueRenderers(){
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const vueRenderers = ref(([] as VueRenderer[]))
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const vueRendererEls = ref(new Map())
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const addVueRenderer = (vueRenderer: VueRenderer) => {
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vueRenderers.value.push(vueRenderer)
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}
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const deleteVueRenderer = (vueRenderer: VueRenderer) => {
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const index = vueRenderers.value.indexOf(vueRenderer)
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if (index > -1) {
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vueRenderers.value.splice(index, 1)
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}
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}
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onBeforeUpdate(() => {
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vueRendererEls.value = new Map()
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})
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return {
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vueRenderers,
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vueRendererEls,
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addVueRenderer,
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deleteVueRenderer,
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}
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}
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```bash
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export default defineComponent({
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# create a project
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name: 'EditorContent',
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vue create tiptap-example
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# change directory
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props: {
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cd tiptap-example
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editor: {
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```
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default: null,
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type: Object,
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## 2. Install the dependencies
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},
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Okay, enough of the boring boilerplate work. Let’s finally install tiptap! For the following example you’ll need `@tiptap/core` (the actual editor) and the `@tiptap/vue-starter-kit` which has everything to get started quickly, for example a few default extensions and a basic Vue component.
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```bash
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# install with npm
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npm install @tiptap/core @tiptap/vue-starter-kit
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# install with Yarn
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yarn add @tiptap/core @tiptap/vue-starter-kit
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```
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If you followed step 1 and 2, you can now start your project with `npm run dev` or `yarn dev`, and open [http://localhost:8080/](http://localhost:3000/) in your favorite browser. This might be different, if you’re working with an existing project.
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## 3. Create a new component
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To actually start using tiptap, you’ll need to add a new component to your app. Let’s call it `Tiptap` and put the following example code in `components/Tiptap.vue`.
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This is the fastest way to get tiptap up and running with Vue. It will give you a very basic version of tiptap, without any buttons. No worries, you will be able to add more functionality soon.
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```html
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<template>
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<editor-content :editor="editor" />
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</template>
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<script>
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import { Editor, EditorContent, defaultExtensions } from '@tiptap/vue-starter-kit'
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export default {
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components: {
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EditorContent,
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},
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},
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data() {
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setup() {
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return {
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return {
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editor: null,
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...setupVueRenderers(),
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}
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}
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},
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},
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mounted() {
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watch: {
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this.editor = new Editor({
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editor: {
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content: '<p>I’m running tiptap with Vue.js. 🎉</p>',
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immediate: true,
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extensions: defaultExtensions(),
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handler(editor) {
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if (editor && editor.options.element) {
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this.$nextTick(() => {
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this.$el.appendChild(editor.options.element)
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editor.createNodeViews()
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})
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}
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},
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},
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},
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render() {
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const components = []
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for (const vueRenderer of this.vueRenderers) {
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components.push(h(
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Teleport,
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{ to: vueRenderer.element },
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h(
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vueRenderer.component,
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{
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ref: (el: any) => { this.vueRendererEls.set(vueRenderer, el) },
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...vueRenderer.props
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},
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)
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))
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}
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return h('div', { class: 'editor-content' }, components)
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},
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beforeUnmount() {
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this.editor.setOptions({
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element: this.$el,
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})
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})
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},
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},
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})
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beforeDestroy() {
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this.editor.destroy()
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},
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}
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</script>
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```
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```
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## 4. Add it to your app
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## VueRenderer.ts
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Now, let’s replace the content of `src/App.vue` with the following example code to use our new `Tiptap` component in our app.
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```html
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https://github.com/ueberdosis/tiptap-next/issues/85#issuecomment-774520164)
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<template>
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<div id="app">
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<tiptap />
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</div>
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</template>
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<script>
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```ts
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import Tiptap from './components/Tiptap.vue'
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import { ref, markRaw } from 'vue'
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import { Editor } from '@tiptap/core'
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import EditorContent from './components/EditorContent'
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export default {
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export interface EditorReactiveProps {
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name: 'App',
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props: any
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components: {
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editor?: Editor
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Tiptap
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element?: Element
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}
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export default class VueRenderer {
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private _element: Element
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private _component: any
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public props: any
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public editor: Editor
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constructor(component: any, options: EditorReactiveProps) {
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this._component = markRaw(component)
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this.props = ref(options.props || {})
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if (options.editor) {
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this.editor = options.editor
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} else {
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this.editor = options.props.editor
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}
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if (options.element) {
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this._element = options.element
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} else {
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this._element = document.createElement('div')
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}
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this.editorContent.ctx.addVueRenderer(this)
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}
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get editorContent(): typeof EditorContent {
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return (this.editor.options.element.parentElement as any).__vueParentComponent
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}
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get element() {
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return this._element
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}
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get component() {
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return this._component
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}
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get ref() {
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// This is the instance of the component,
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// you can call methods on the component from this
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return this.editorContent.ctx.vueRendererEls.get(this)
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}
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updateProps(props: { [key: string]: any } = {}) {
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Object
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.entries(props)
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.forEach(([key, value]) => {
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this.props.value[key] = value
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})
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}
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destroy() {
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this.editorContent.ctx.deleteVueRenderer(this)
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}
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}
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}
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}
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</script>
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```
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```
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You should now see tiptap in your browser. You’ve successfully set up tiptap! Time to give yourself a pat on the back. Let’s start to configure your editor in the next step.
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## BubbleMenu.ts
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## 5. Use v-model (optional)
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https://github.com/ueberdosis/tiptap-next/issues/62#issuecomment-750914155
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You’re probably used to bind your data with `v-model` in forms, that’s also possible with tiptap. Here is a working example component, that you can integrate in your project:
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<demo name="Guide/GettingStarted/VModel" />
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```ts
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import { Editor } from '@tiptap/core'
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import { EditorState, Plugin, PluginKey } from 'prosemirror-state'
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import { EditorView } from 'prosemirror-view'
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interface BubbleMenuSettings {
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bottom: number
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isActive: boolean
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left: number
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top: number
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}
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interface BubbleMenuPluginOptions {
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editor: Editor
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element: HTMLElement
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keepInBounds: boolean
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onUpdate(menu: BubbleMenuSettings): void
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}
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type DOMRectSide = 'bottom' | 'left' | 'right' | 'top'
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function textRange(node: Node, from?: number, to?: number) {
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const range = document.createRange()
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range.setEnd(
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node,
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typeof to === 'number' ? to : (node.nodeValue || ').length
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)
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range.setStart(node, from || 0)
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return range
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}
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function singleRect(object: Range | Element, bias: number) {
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const rects = object.getClientRects()
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return !rects.length
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? object.getBoundingClientRect()
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: rects[bias < 0 ? 0 : rects.length - 1]
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}
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function coordsAtPos(view: EditorView, pos: number, end = false) {
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const { node, offset } = view.domAtPos(pos) //view.docView.domFromPos(pos)
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let side: DOMRectSide | null = null
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let rect: DOMRect | null = null
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if (node.nodeType === 3) {
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const nodeValue = node.nodeValue || '
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if (end && offset < nodeValue.length) {
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rect = singleRect(textRange(node, offset - 1, offset), -1)
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side = 'right'
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} else if (offset < nodeValue.length) {
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rect = singleRect(textRange(node, offset, offset + 1), -1)
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side = 'left'
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}
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} else if (node.firstChild) {
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if (offset < node.childNodes.length) {
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const child = node.childNodes[offset]
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rect = singleRect(
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child.nodeType === 3 ? textRange(child) : (child as Element),
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-1
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)
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side = 'left'
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}
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if ((!rect || rect.top === rect.bottom) && offset) {
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const child = node.childNodes[offset - 1]
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rect = singleRect(
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child.nodeType === 3 ? textRange(child) : (child as Element),
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1
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)
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side = 'right'
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}
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} else {
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const element = node as Element
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rect = element.getBoundingClientRect()
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side = 'left'
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}
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if (rect && side) {
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const x = rect[side]
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return {
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top: rect.top,
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bottom: rect.bottom,
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left: x,
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right: x,
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}
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}
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return {
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top: 0,
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bottom: 0,
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left: 0,
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right: 0,
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}
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}
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class Menu {
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public options: BubbleMenuPluginOptions
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public editorView: EditorView
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public isActive = false
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public left = 0
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public bottom = 0
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public top = 0
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public preventHide = false
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constructor({
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options,
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editorView,
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}: {
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options: BubbleMenuPluginOptions
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editorView: EditorView
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}) {
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this.options = {
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...{
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element: null,
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keepInBounds: true,
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onUpdate: () => false,
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},
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...options,
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}
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this.editorView = editorView
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this.options.element.addEventListener('mousedown', this.mousedownHandler, {
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capture: true,
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})
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this.options.editor.on('focus', this.focusHandler)
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this.options.editor.on('blur', this.blurHandler)
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}
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mousedownHandler = () => {
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this.preventHide = true
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}
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focusHandler = () => {
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this.update(this.options.editor.view)
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}
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blurHandler = ({ event }: { event: FocusEvent }) => {
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if (this.preventHide) {
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this.preventHide = false
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return
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}
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this.hide(event)
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}
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update(view: EditorView, lastState?: EditorState) {
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const { state } = view
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if (view.composing) {
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return
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}
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if (
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lastState &&
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lastState.doc.eq(state.doc) &&
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lastState.selection.eq(state.selection)
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) {
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return
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}
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if (state.selection.empty) {
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this.hide()
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return
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}
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const { from, to } = state.selection
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const start = coordsAtPos(view, from)
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const end = coordsAtPos(view, to, true)
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const parent = this.options.element.offsetParent
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if (!parent) {
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this.hide()
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return
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}
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const box = parent.getBoundingClientRect()
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const el = this.options.element.getBoundingClientRect()
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const left = (start.left + end.left) / 2 - box.left
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this.left = Math.round(
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this.options.keepInBounds
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? Math.min(box.width - el.width / 2, Math.max(left, el.width / 2))
|
||||||
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: left
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)
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||||||
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this.bottom = Math.round(box.bottom - start.top)
|
||||||
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this.top = Math.round(end.bottom - box.top)
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||||||
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this.isActive = true
|
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||||||
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this.sendUpdate()
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||||||
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}
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||||||
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||||||
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sendUpdate() {
|
||||||
|
this.options.onUpdate({
|
||||||
|
isActive: this.isActive,
|
||||||
|
left: this.left,
|
||||||
|
bottom: this.bottom,
|
||||||
|
top: this.top,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
hide(event?: FocusEvent) {
|
||||||
|
if (
|
||||||
|
event &&
|
||||||
|
event.relatedTarget &&
|
||||||
|
this.options.element.parentNode &&
|
||||||
|
this.options.element.parentNode.contains(event.relatedTarget as Node)
|
||||||
|
) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
this.isActive = false
|
||||||
|
this.sendUpdate()
|
||||||
|
}
|
||||||
|
|
||||||
|
destroy() {
|
||||||
|
this.options.element.removeEventListener(
|
||||||
|
'mousedown',
|
||||||
|
this.mousedownHandler
|
||||||
|
)
|
||||||
|
this.options.editor.off('focus', this.focusHandler)
|
||||||
|
this.options.editor.off('blur', this.blurHandler)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const BubbleMenu = (options: BubbleMenuPluginOptions) => {
|
||||||
|
return new Plugin({
|
||||||
|
key: new PluginKey('menu_bubble'),
|
||||||
|
view(editorView) {
|
||||||
|
return new Menu({ editorView, options })
|
||||||
|
},
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
export { BubbleMenu }
|
||||||
|
```
|
||||||
|
|||||||
104
docs/src/docPages/guide/getting-started/vue2.md
Normal file
104
docs/src/docPages/guide/getting-started/vue2.md
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
# Vue.js 2
|
||||||
|
|
||||||
|
## toc
|
||||||
|
|
||||||
|
## Introduction
|
||||||
|
The following guide describes how to integrate tiptap with your [Vue](https://vuejs.org/) CLI project.
|
||||||
|
|
||||||
|
## Requirements
|
||||||
|
* [Node](https://nodejs.org/en/download/) installed on your machine
|
||||||
|
* [Vue CLI](https://cli.vuejs.org/) installed on your machine
|
||||||
|
* Experience with [Vue](https://vuejs.org/v2/guide/#Getting-Started)
|
||||||
|
|
||||||
|
## 1. Create a project (optional)
|
||||||
|
If you already have an existing Vue project, that’s fine too. Just skip this step and proceed with the next step.
|
||||||
|
|
||||||
|
For the sake of this guide, let’s start with a fresh Vue project called `tiptap-example`. The Vue CLI sets up everything we need, just select the default Vue 2 template.
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# create a project
|
||||||
|
vue create tiptap-example
|
||||||
|
|
||||||
|
# change directory
|
||||||
|
cd tiptap-example
|
||||||
|
```
|
||||||
|
|
||||||
|
## 2. Install the dependencies
|
||||||
|
Okay, enough of the boring boilerplate work. Let’s finally install tiptap! For the following example you’ll need `@tiptap/core` (the actual editor) and the `@tiptap/vue-starter-kit` which has everything to get started quickly, for example a few default extensions and a basic Vue component.
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# install with npm
|
||||||
|
npm install @tiptap/core @tiptap/vue-starter-kit
|
||||||
|
|
||||||
|
# install with Yarn
|
||||||
|
yarn add @tiptap/core @tiptap/vue-starter-kit
|
||||||
|
```
|
||||||
|
|
||||||
|
If you followed step 1 and 2, you can now start your project with `npm run dev` or `yarn dev`, and open [http://localhost:8080/](http://localhost:3000/) in your favorite browser. This might be different, if you’re working with an existing project.
|
||||||
|
|
||||||
|
## 3. Create a new component
|
||||||
|
To actually start using tiptap, you’ll need to add a new component to your app. Let’s call it `Tiptap` and put the following example code in `components/Tiptap.vue`.
|
||||||
|
|
||||||
|
This is the fastest way to get tiptap up and running with Vue. It will give you a very basic version of tiptap, without any buttons. No worries, you will be able to add more functionality soon.
|
||||||
|
|
||||||
|
```html
|
||||||
|
<template>
|
||||||
|
<editor-content :editor="editor" />
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
import { Editor, EditorContent, defaultExtensions } from '@tiptap/vue-starter-kit'
|
||||||
|
|
||||||
|
export default {
|
||||||
|
components: {
|
||||||
|
EditorContent,
|
||||||
|
},
|
||||||
|
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
editor: null,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
mounted() {
|
||||||
|
this.editor = new Editor({
|
||||||
|
content: '<p>I’m running tiptap with Vue.js. 🎉</p>',
|
||||||
|
extensions: defaultExtensions(),
|
||||||
|
})
|
||||||
|
},
|
||||||
|
|
||||||
|
beforeDestroy() {
|
||||||
|
this.editor.destroy()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
```
|
||||||
|
|
||||||
|
## 4. Add it to your app
|
||||||
|
Now, let’s replace the content of `src/App.vue` with the following example code to use our new `Tiptap` component in our app.
|
||||||
|
|
||||||
|
```html
|
||||||
|
<template>
|
||||||
|
<div id="app">
|
||||||
|
<tiptap />
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
import Tiptap from './components/Tiptap.vue'
|
||||||
|
|
||||||
|
export default {
|
||||||
|
name: 'App',
|
||||||
|
components: {
|
||||||
|
Tiptap
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
```
|
||||||
|
|
||||||
|
You should now see tiptap in your browser. You’ve successfully set up tiptap! Time to give yourself a pat on the back. Let’s start to configure your editor in the next step.
|
||||||
|
|
||||||
|
## 5. Use v-model (optional)
|
||||||
|
You’re probably used to bind your data with `v-model` in forms, that’s also possible with tiptap. Here is a working example component, that you can integrate in your project:
|
||||||
|
|
||||||
|
<demo name="Guide/GettingStarted/VModel" />
|
||||||
@@ -50,7 +50,11 @@
|
|||||||
link: /guide/getting-started
|
link: /guide/getting-started
|
||||||
items:
|
items:
|
||||||
- title: Vue.js 2
|
- title: Vue.js 2
|
||||||
|
link: /guide/getting-started/vue2
|
||||||
|
skip: true
|
||||||
|
- title: Vue.js 3
|
||||||
link: /guide/getting-started/vue
|
link: /guide/getting-started/vue
|
||||||
|
type: draft
|
||||||
skip: true
|
skip: true
|
||||||
- title: Nuxt.js
|
- title: Nuxt.js
|
||||||
link: /guide/getting-started/nuxt
|
link: /guide/getting-started/nuxt
|
||||||
|
|||||||
Reference in New Issue
Block a user